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Tina Douglas

art
  • home
  • exhibitions
    • 2023 In Becoming Not Nothing - Layla Vardo and Tina Douglas
    • 2023 hypha_e
    • 2023 ABSTRACTI♀︎N
    • 2022 Digital: how artists use ‘the digital’ to talk about being human
    • 2022 Abstraction 22 - Five Walls
    • 2019 Shit That I Like - Nicholas Projects
    • 2019 Backscatter, Five Walls Projects, Footscray
    • 2019 Tech-Xiety, Melbourne Fringe Festival
    • 2018 - 2017 Let's Play: The art of our time - Bunjil Place Gallery, Narre Warren
    • 2018 Support - Five Wall Projects
    • 2018 Abstraction Twentyeighteen - Five Walls Projects
    • 2017 node - Alternating Current Space, Prahran
    • 2017 process - Town Hall Gallery
    • 2017 signalbox - Five Walls Projects, Footscray
    • 2017 Her Way - Rankins Lane Gallery, Melbourne
    • 2016 the introduction of z - Arcade Gallery, Footscray
    • 2016 5 Rankins Lane, Melbourne
    • 2016 draw - Studio 5, Fitzroy
    • 2016 holding pattern - fortyfive downstairs, Melbourne
    • 2013 Remote Access: Charts for Thinking - Place Gallery, Richmond
    • 2012 X,Y,Z Mundi - Place Gallery, Richmond
    • 2011 Place Gallery, Melbourne
    • 2010 Place Gallery
    • 2009 Place Gallery, Melbourne
    • 2007 Place Gallery, Melbourne
    • 2004 Watson Place Gallery, Melbourne
    • 2004 betaversionpack, Studio 15
    • 2003 betaversion, First Site, RMIT
    • 2001 Pinacotheca Gallery, Melbourne
    • 1998 Pinacotheca Gallery, Melbourne
    • 1995 Pinacotheca Gallery, Melbourne
    • 1993 Pinacotheca Gallery, Melbourne
    • 2023 hyphae
  • sound, mulitmedia, video
    • exhibitions
    • performances
    • solo releases
    • compilations
  • collaborations
    • 2021 Objects of Interest
    • 2020 FOLMR
  • news
  • about
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betaversionpack 2004

Abbey St Studios, Richmond. Part of the Melbourne Fringe Festival

betaversionpack werer a series of interactive image experiments with sound I conducted in 2004 at my studio where the public was invited to participate.

The experiments involved a data projector, computer, infrared mouse, stretched canvases with prepared reflective surfaces, triggered recorded sounds. The audience activated and triggered visual animations and recorded sounds via a mouse. The projected images bounced off the various reflective surfaces in different ways creating a kind of depth of field experience. The stretched canvases were arranged upright at various positions to create different "planes" for the projection to project on to.

The betaversion experiments were first inspired by experiments with real-time digital painting at Pinacotheca gallery, Melbourne in 2001 which used a digital projector, computer, infrared mouse, Photoshop and VR programs.  Experiments at my flat also contributed at the time as it had lots of doors I could open or shut to different rooms and first demonstrated to me the idea of projecting on to physical surfaces and planes to create a visual space I was interested in.

Images: betaversionpack, Melbourne Fringe Festival, Studio 15, Abbey Studios, Richmond, Melbourne 2003, betaversion 4.2, First Site Gallery, RMIT University, Melbourne 2004, Pinacotheca and East Melbourne experiments 2001

View fullsize betaversionpack
betaversionpack
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betaversionpack - cells
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betaversionpack - loop

 

tinamaritadouglas@gmail.com